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unity - Large gap between the grabbed game object and controller - Game  Development Stack Exchange
unity - Large gap between the grabbed game object and controller - Game Development Stack Exchange

c# - why am I Getting gap between player characte collider and box collider.?  - Stack Overflow
c# - why am I Getting gap between player characte collider and box collider.? - Stack Overflow

unity game engine - Unity3D - Gap between two cubes - Stack Overflow
unity game engine - Unity3D - Gap between two cubes - Stack Overflow

How to avoid gaps between 2D physics objects? - Questions & Answers - Unity  Discussions
How to avoid gaps between 2D physics objects? - Questions & Answers - Unity Discussions

Unity Tilemap: Fix Gaps Between Tiles (100% WORKS) - YouTube
Unity Tilemap: Fix Gaps Between Tiles (100% WORKS) - YouTube

unity game engine - Unity3D - Gap between two cubes - Stack Overflow
unity game engine - Unity3D - Gap between two cubes - Stack Overflow

Vertical lines between tiles in tile map in unity | Artem Demo, indie  developer
Vertical lines between tiles in tile map in unity | Artem Demo, indie developer

2D Platformer: Creating Composite Collider in Unity | by Eric Veciana |  Jun, 2023 | Medium
2D Platformer: Creating Composite Collider in Unity | by Eric Veciana | Jun, 2023 | Medium

Editing the Unity Tilemap Collider 2D Box
Editing the Unity Tilemap Collider 2D Box

Collision gap with Custom Collider 2D - Questions & Answers - Unity  Discussions
Collision gap with Custom Collider 2D - Questions & Answers - Unity Discussions

Player gets randomly stuck on tiles - Ask - GameDev.tv
Player gets randomly stuck on tiles - Ask - GameDev.tv

Does anyone know why my Composite Collider 2D is filled with all these  little square gaps? I have no idea why it's happening and it's messing with  a script I have for
Does anyone know why my Composite Collider 2D is filled with all these little square gaps? I have no idea why it's happening and it's messing with a script I have for

c# - why am I Getting gap between player characte collider and box collider.?  - Stack Overflow
c# - why am I Getting gap between player characte collider and box collider.? - Stack Overflow

Unity - Manual: Layer-based collision detection
Unity - Manual: Layer-based collision detection

Overdeveloped: Addendum: 2D Platformer Collision Detection in Unity
Overdeveloped: Addendum: 2D Platformer Collision Detection in Unity

Unity - Manual: Box Collider
Unity - Manual: Box Collider

Ball bounce in the edge of the collider - Unity Forum
Ball bounce in the edge of the collider - Unity Forum

Fixed a glitch with composite colliders - Talk - GameDev.tv
Fixed a glitch with composite colliders - Talk - GameDev.tv

Problem with Composite Colliders · Issue #34 · Unity-Technologies/2d-extras  · GitHub
Problem with Composite Colliders · Issue #34 · Unity-Technologies/2d-extras · GitHub

Determine Point on Mesh Collider along specified direction? - Unity Forum
Determine Point on Mesh Collider along specified direction? - Unity Forum

Unrealistic gap between two objects. - Questions & Answers - Unity  Discussions
Unrealistic gap between two objects. - Questions & Answers - Unity Discussions

Tilemap Collider and BoxCollider2D have a gap and i don't know why... : r/ Unity3D
Tilemap Collider and BoxCollider2D have a gap and i don't know why... : r/ Unity3D

Box collider bigger than it should? - Ask - GameDev.tv
Box collider bigger than it should? - Ask - GameDev.tv

Unity - Manual: Polygon Collider 2D
Unity - Manual: Polygon Collider 2D

Problem with Composite Colliders · Issue #34 · Unity-Technologies/2d-extras  · GitHub
Problem with Composite Colliders · Issue #34 · Unity-Technologies/2d-extras · GitHub

Getting Started With Tile Map in Unity | by Jon Jenkins | Medium
Getting Started With Tile Map in Unity | by Jon Jenkins | Medium

Hi everyone! I've got some issue with box colliders. I set up the collider  size and changed collision detection in RigidBody2D to Continuous, but I  see some gaps between boxes and the
Hi everyone! I've got some issue with box colliders. I set up the collider size and changed collision detection in RigidBody2D to Continuous, but I see some gaps between boxes and the